The next Monster Hunter Wilds update is set to launch on March 10 and will ensure that when you chop off monster parts, the right monster parts get chopped off - Related to coming, leave, parts, hobbies, chop
How to get disruptive customers to leave in The Sims 4 Businesses & Hobbies

The Sims 4 really does reflect the best and worst parts of life, including the reality of dealing with disruptive customers in retail jobs. The Business & Hobbies expansion came with the ability to run all sorts of new small business ventures—with so much freedom that you might need help just coming up with small business ideas—and also comes with the total unpredictability of customer relations.
When someone presents up to your pottery class determined to be a problem, your small business-owning sims are going to need to stiffen up the old spine and give the troublemaker the boot. As it goes though, the ever-expanding Sims 4 interaction menu makes it tough to initially know how to send your disruptive end-people packing.
How to make disruptive end-people leave in The Sims 4.
To make a disruptive customer leave in The Sims 4, you need to welcome them first. It's a little counter-intuitive because obviously you want to get rid of them, not welcome them. The thing is, there are other small business-specific interactions that you can't perform with a customer until you've gone through the first step of greeting them—like how you often have to greet any acquaintance sim before more specific interactions open up.
You may have so many consumers coming and going from your store that you won't realize your sim hasn't actually greeted them all individually. Usually that's not an issue. They're still plenty happy to buy stuff or use the services you're providing.
You can sometimes spot a disruptive customer based on what they're doing. Some might stink up your store with farts or stand around eating a sandwich. They're just generally not reading the room. If there's any doubt though, hover over the sim in question and they'll have red text above their name that declares them a "disruptive customer" clearly spelled out.
If you don't see the interaction choice for kicking out your annoying weirdo:
Select the "Welcome to business" interaction with the hanging sign Businesses & Hobbies icon.
After greeting, interact with the disruptive customer again.
Select the Small Business > Send disruptive customer away interaction.
You can try to just nip the behavior in the bud by asking the customer to knock off whatever it is they're doing with interactions like "ask to stop eating and drinking own food" at your restaurant venue. To solve things fastest though, just show 'em the door.
The dust on the yesterday's horizon has become today's stampede. Monster Hunter Wilds has launched and we are all choking on up-kicked sand. So far th......
PAC-MAN: 45 Years of ImPACt - YouTube Watch On.
Pac-Man is 45 years old in 2025, and series owner Bandai Namco has a big old shindig planned to distra......
Monster Hunter Wilds is a major hit, and it's also kind of a mess: It put up nearly [website] million concurrent players on Steam alone on launch day, a mas......
The best part of The Sims 4 Businesses & Hobbies expansion is just coming up with fun small business ideas

The Sims 4 Businesses & Hobbies expansion has opened its doors to pretty much any kind of small business venture you can dream up. It's perfect for my Build Mode brain that loves to spend four hours designing a place and then never playing it. That's the hard part though: coming up with ideas for small businesses in The Sims 4.
You can stick to some obvious picks like the pottery shop and tattoo parlor that the expansion's new skills are angled towards or some of the funnier ones like a cat cafe that it encourages if you've got the Cats & Dogs expansion. But the small business system is so permissive that your imagination really is the limit.
If your creativity cortex isn't booting up, I'm here to help jumpstart your inspo needs with some freebie ideas for fun small businesses and how to set them up in Businesses & Hobbies.
Making a speakeasy is, in fact, very easy. It's the first thing I made with the expansion and isn't really functionally different from just a regular coffee shop or bar. You'll just want to build it in a secret basement or back room for maximum prohibition vibes. Some of the bars that came in the Lovestruck expansion are perfect for that era of architecture, by the way.
You can adjust the business activities to things like dancing and have DJing as employee tasks if you want more of an underground club vibe. The essential bit is to just make sure your consumers are going to drink and any employees are going to serve.
Swipe to scroll horizontally Speakeasy small business Business Activities Target clients Employee Tasks Drink bar drinks Age: Young adult, adult, elder Tend bar View art Financial status: Moderate, wealthy Clean Listen to music Row 2 - Cell 1 Be friendly.
Note also that you can only have one small business on your lot open at once. That's a bummer for some setups you might have envisioned, but for a speakeasy it means you can have one sim run a legit business by day and then another sim open their secret bar by night after it closes, which is a fun storytelling hook.
Running a daycare small business in The Sims 4 sort of works. You just have to suspend your disbelief and use your imagination a bit. It doesn't function as a way for your other sims to actually pay for childcare so really it's just a way for your small business owner to care for kids (or cats) all day while getting paid.
The biggest gaming news, reviews and hardware deals Keep up to date with the most critical stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors.
Remember to untick the "caregiver stays at business" and toggle the "criteria required" on with your customer age preference so that parents will drop their kids off and pick them up later.
Swipe to scroll horizontally Daycare small business (for children or pets) Business Activities Target clients Employee Tasks Play with toys Supervised Customer: Infant, toddler, child (criteria required) Care for little ones Play with infant and toddler toys Row 1 - Cell 1 Clean Use activity table Row 2 - Cell 1 Row 2 - Cell 2.
You can add even more business activities specific to the age group you want as well, like playing voidcritters or doing puzzles if you want to have a preschool-style kids daycare instead of infants.
Running a laundromat and saving up is a total rags to riches player's dream small business. You'll need the Laundry Day stuff pack, which will let you toss a bunch of stackable washer and dryer units into a room. Pair with some of the cracked walls and ratty furniture from the For Rent expansion if you really want to grunge it up.
You can earn money from "services" when clients use your laundry machines but this type of business is a bit easier to run if you set the entrance fees to "hourly" to mimic how a laundrette user would be paying up on fixed intervals for machines. Just make sure your employees are ready to clean up washing machine leaks and fix busted appliances.
Swipe to scroll horizontally Laundromat small business Business Activities Target consumers Employee Tasks Do laundry Age: Young adult, adult, elder Clean Row 1 - Cell 0 Row 1 - Cell 1 Fix objects.
At last Johnny Zest can live out his dream as a comedian. You can start things off small in a garage space and then move on up to build a separate comedy club venue if you want. Remember: all the cool comedy clubs have brick walls.
In theory you can leave entrance fees disabled and just make money off drinks if you hire a bartender employee to serve consumers while your talent wows them on stage. I'd recommend going with a one-time entrance fee like the cover charge or ticket price at most comedy clubs. Oh, and make sure to make a small platform 'room' for your stage so you can mark it as "employees only" to keep consumers from walking right through the performance.
Swipe to scroll horizontally Business Activities Target clients Employee Tasks Watch live entertainment Age: Young Adult, Adult, Elder (criteria required) Do comedy Drink bar drinks Trait: Goofball, cheerful Row 1 - Cell 2.
For a little extra fun you could turn this into a drag cabaret instead if you set up an employee uniform inspired by your favorite Drag Race stars and have them either perform standup comedy or musical numbers.
Another fun throwback business idea is the old internet cafe. Set up a space with tons of chunky desktop computers and charge your consumers an hourly rate to sit around playing Blicblock. Your small business owner almost doesn't need to do anything at all to make this place a success other than greet consumers every once in a while.
If you want to step it up into something more involved though, you could run a tabletop gaming shop instead of an internet cafe where consumers pay a one-time entry fee to play table games and also buy MySims trophies you've collected.
Swipe to scroll horizontally Internet cafe small business Business Activities Target individuals Employee Tasks Play videogames Age: Teen, Young Adult Be friendly Be friendly Skill level 2+: Videogaming Row 1 - Cell 2.
Running a petting zoo can work for anyone who has the Cats & Dogs expansion but is even better if you have the Cottage Living expansion with cows and llamas. Charge a one time entry fee to become a master of agritourism as sims visit just to hang out with your livestock.
If you want to expand the operation into even more suburbanite farm activities you can have garden plots available for customers to "tend and harvest garden" or even "look for frogs" in ponds on the lot.
Swipe to scroll horizontally Petting zoo small business Business Activities Target clients Employee Tasks Care for animals (Any) Care for animals Play with pets Row 1 - Cell 1 Row 1 - Cell 2.
This is a weird one but hear me out: The Yakuza series fan in me loves the idea of running a host/hostess club where employees chat with and entertain their consumers, and maybe flirt a little bit too. It's finally the perfect job for Don Lothario. Just make sure you're targeting wealthy consumers if you really want to nail the style.
Charge a one-time entry fee as cover and then make the rest of your money on drink sales. Just make sure to also set up an employee uniform so that your staff comes dressed in glamor to entertain. You'll probably want to hire separate employees to be bartenders so your hosts can stay focused on clients.
Talking to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for the cover story of PC Gamer's upcoming print issue 408 (396 i......
Path of Exile 2 has been out in early access since December, and now that the initial hype has died down we're all in kind of a waiting room until the......
Looking for the perfect Xbox controller in 2025? From versatile budget-friendly gamepads and premium competition-grade controllers to specialized devi......
The next Monster Hunter Wilds update is set to launch on March 10 and will ensure that when you chop off monster parts, the right monster parts get chopped off

Monster Hunter Wilds is a major hit, and it's also kind of a mess: It put up nearly [website] million concurrent players on Steam alone on launch day, a massive jump over Monster Hunter: World's peak of 334,684, and rocketed to eight million copies sold in just three days—the fastest game to hit that mark in Capcom history. It also has a rather ugly "mixed" rating on Steam, where only 60% of the user reviews are positive.
It's not unprecedented (we love Stalker 2, a game riddled with "errors, crashes, progress-halting bugs and at-times hilarious glitches in animation and AI") but it is a bit unusual—but it's not the end of things, either. Capcom says it's still cranking away on Wilds, and a new modification will arrive early next week.
"Since launch, you’ve probably seen us deploy a couple of patches that addressed priority issues such as progression blockers, game stability, and gameplay bugs," Capcom wrote.
"These were, in the grand scheme of things, relatively quick fixes, allowing us to move quickly and address them thanks to player reports. The team are currently working through other known issues, including network errors, crash issues and more."
The next Monster Hunter Wilds improvement, taking the game to version [website] (in case you keep track of these things) is set to go live on March 10 and intends to address the following:
The Meal Invitation event at Azuz and Sild does not occur on some occasions.
An issue occurring when using Equipment Loadout, causing decorations to be removed from equipment, Bowgun Customization being reverted back to default, and Kinsects reverting to the initial rarity.
When cutting off monster parts, the parts change into a monster part from a different monster.
Gravios does not gain resistance to flinches after breaking its parts.
An issue which may cause crashes or some monsters to act strangely under certain situations.
Some skills are unintentionally activated under certain conditions.
Some items/rewards can be obtained repeatedly under certain conditions.
When trying to catch a fish with a capture net, the fishes nearby do not swim away from the fishing spot.
Some environmental attributes such as floating rubbles can be activated multiple times.
An issue wherein Main Mission: Chapter 5-1 “Omens” cannot be progressed.
Palico’s support move “Attract Vigorwasps” may cause the hunter to become unresponsive to some controls.
When scrolling through the quest list, only the first 20 quests are shown correctly.
An issue which may cause the game to forcefully shut down when starting a game with saved data that encountered a force quit.
Other known issues that apparently won't make this modification include:
A network error occurs when firing an SOS flare right after a quest begins.
Link Members are not prioritized over other players and may not appear in some places including Base Camps.
Palico’s attacks with blunt weapons do not inflict stun and exhaust damages.
Hunter Profile cannot be edited properly in some occasions.
Beyond that, Capcom says it's been "meticulously going through player feedback, " and while it's not sharing information on longer-term updates, "we wanted to reassure you that we’re watching, listening and working away behind the scenes." It also noted that more Event Quests are on the way—you can track what's live and what's on the way at [website]—and also reminded everyone about the not long ago revealed title updates, the first of which is set to drop in early April.
Playing Total War: Warhammer 3's Kislev campaign on release was one of the best storified strategy game times I've had in years, launch issues be thri......
Coatsink have unveiled a sequel to Islanders, their pastelcore seaside town-arranger, which was the last game Alec Meer ever reviewed for RPS. Until ......
Ara: History Untold was a decent attempt by Microsoft to snatch some strategic territory from Firaxis' Civilization series, but all its sabre-rattling......
Market Impact Analysis
Market Growth Trend
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
---|---|---|---|---|---|---|
6.0% | 7.2% | 7.5% | 8.4% | 8.8% | 9.1% | 9.2% |
Quarterly Growth Rate
Q1 2024 | Q2 2024 | Q3 2024 | Q4 2024 |
---|---|---|---|
8.5% | 8.8% | 9.0% | 9.2% |
Market Segments and Growth Drivers
Segment | Market Share | Growth Rate |
---|---|---|
Console Gaming | 28% | 6.8% |
Mobile Gaming | 37% | 11.2% |
PC Gaming | 21% | 8.4% |
Cloud Gaming | 9% | 25.3% |
VR Gaming | 5% | 32.7% |
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity:
Competitive Landscape Analysis
Company | Market Share |
---|---|
Sony PlayStation | 21.3% |
Microsoft Xbox | 18.7% |
Nintendo | 15.2% |
Tencent Games | 12.8% |
Epic Games | 9.5% |
Future Outlook and Predictions
The Monster Sims Businesses landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:
Year-by-Year Technology Evolution
Based on current trajectory and expert analyses, we can project the following development timeline:
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:
Innovation Trigger
- Generative AI for specialized domains
- Blockchain for supply chain verification
Peak of Inflated Expectations
- Digital twins for business processes
- Quantum-resistant cryptography
Trough of Disillusionment
- Consumer AR/VR applications
- General-purpose blockchain
Slope of Enlightenment
- AI-driven analytics
- Edge computing
Plateau of Productivity
- Cloud infrastructure
- Mobile applications
Technology Evolution Timeline
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
Expert Perspectives
Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:
"Technology transformation will continue to accelerate, creating both challenges and opportunities."
— Industry Expert
"Organizations must balance innovation with practical implementation to achieve meaningful results."
— Technology Analyst
"The most successful adopters will focus on business outcomes rather than technology for its own sake."
— Research Director
Areas of Expert Consensus
- Acceleration of Innovation: The pace of technological evolution will continue to increase
- Practical Integration: Focus will shift from proof-of-concept to operational deployment
- Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
- Regulatory Influence: Regulatory frameworks will increasingly shape technology development
Short-Term Outlook (1-2 Years)
In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.
Mid-Term Outlook (3-5 Years)
As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.
Long-Term Outlook (5+ Years)
Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.
Key Risk Factors and Uncertainties
Several critical factors could significantly impact the trajectory of gaming tech evolution:
Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.
Alternative Future Scenarios
The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:
Optimistic Scenario
Rapid adoption of advanced technologies with significant business impact
Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.
Probability: 25-30%
Base Case Scenario
Measured implementation with incremental improvements
Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.
Probability: 50-60%
Conservative Scenario
Technical and organizational barriers limiting effective adoption
Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.
Probability: 15-20%
Scenario Comparison Matrix
Factor | Optimistic | Base Case | Conservative |
---|---|---|---|
Implementation Timeline | Accelerated | Steady | Delayed |
Market Adoption | Widespread | Selective | Limited |
Technology Evolution | Rapid | Progressive | Incremental |
Regulatory Environment | Supportive | Balanced | Restrictive |
Business Impact | Transformative | Significant | Modest |
Transformational Impact
Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.
The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.
Implementation Challenges
Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.
Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.
Key Innovations to Watch
Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.
Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.
Technical Glossary
Key technical terms and definitions to help understand the technologies discussed in this article.
Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.