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Game Into Awful: Latest Updates and Analysis

2XKO game director speaks out about the next "much smaller" online play test, a new fuse, and more ahead of February update

2XKO game director speaks out about the next

2XKO game director Shaun "unconkable" Rivera has posted a lengthy statement online (first on Reddit, later on X) shutting down speculation and. Misinformation regarding the game and its upcoming online play test. This includes the fact that the next play test will be "much smaller" than the first Alpha Lab test.

The entire statement, which you can read here, kicks off by acknowledging the "crazy memes and hysteria" of the game's official subreddit. Before revealing the team were initially planning on running a larger-scale play test next month, with the February modification covering this event. However, it looks like plans have changed to a smaller play test instead, while the team builds up infrastructure for a larger influx of players later this year.

Rivera also addressed the Pulse Fuse. As there have been discussions among the community of it going away. This fuse, for those who can't remember, allowed for players to mash a single button and. Perform a decent combo (while retaining all their usual attacks). This, it seems, has been replaced with an auto-combo setting selectable during character select.

Instead, Rivera reveals more about a new fuse: Sidekick. This basically removes the ability for the two playable characters to switch at all, instead providing the point character with more health and. Providing the second player more of a "support" role. Think of it like Yummi in League of Legends, who is attached to another champion and assists them by throwing out abilities (in 2XKO, assists) that aid in their assault.

This information seems to have been suddenly posted in response to leaks that had appeared online earlier this month (we obviously can't link to 'em here). Which explains the sudden and largely unexpected post by Rivera here. He doesn't provide a date for the February revision, which remains the main topic of speculation in the minds of 2XKO fans.

Obviously. This post raises a bunch of questions. The first, and most pressing in my mind, is how much smaller the upcoming play test will be? The first alpha lab proved popular, with flocks of new and. Experienced fighting game players rushing for access.

It also begs the question of why a smaller test? If I may speculate, it could be to gather data on a specific user base. Perhaps to enhanced balance the game for a wider net of players. For example, they're adding the Sidekick fuse, right? So maybe they want a smaller test aimed at a control group of 50/50 experienced and totally new testers? It's something I'm personally keen to learn more about.

However the cookie crumbles, it's February 21 as of writing. Which means it shouldn't be too long until we know for certain what the deal is. Still, an interesting peek into what's going on, even if it was sudden.

What do you think of this new info? Does Sidekick sound like a cool new addition to you? Let us know below!

It's been almost five years since Islanders gave cozy-game lovers a casually engaging city-building experience. Now, Coatsink has presented that a seq...

As you might have heard, Helldivers 2's Galactic War is currently on hiatus. As Arrowhead works to fix a bug with planet libration rates that's been.

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Helldivers 2 continues its streak of turning missteps into in-game lore: After a major feature was paused for 24 hours, Super Earth says 'nothing out of the ordinary has happened'

Helldivers 2 continues its streak of turning missteps into in-game lore: After a major feature was paused for 24 hours, Super Earth says 'nothing out of the ordinary has happened'

Helldivers 2 has gone a little quiet since the end-of-year blowout that saw the game's third enemy faction, The Illuminate. Storm into the galactic war with their undemocratic mind control tricks and chicanery. The heroes kept a-diving and the fronts of the galactic war have kept a-shifting until yesterday: When all of a sudden the liberation started going through the roof.

Arrowhead launched an revision on February 27 that, appropriately enough. Hid a very nasty bug. Except this one seemed to serve the cause of managed democracy because, in the studio's words, it caused "an error that is affecting planet liberation rates, causing them to skyrocket." Arrowhead admitted that "we know this is fun" but. As the Helldivers tore through enemy planets with ease it was "breaking the Galactic War mechanic itself."

The studio quickly took the unprecedented decision to "pause" the Galactic War until a fix could be deployed. The game remained playable over the last day or so, but Helldivers were not able to liberate planets or advance the war in any way. But there was a silver lining regardless:

"This is our mistake and we own it," noted Arrowhead. "We are not going to revert any of the damage done by this error, however, so your major order victory is still secure."

The reaction to this really demonstrates what an amazing job Arrowhead has done in managing its community because, while you could of course find folk grumbling about the pause, most players leapt into jokey lore conspiracies about Illuminate mind control, special tactics to throw the enemy off. And of course endless jokes about bugs.

And even improved, Arrowhead has now fixed the problem and is playing along. Upon logging into Helldivers 2 today you'll see the following message:

"High Command would like to inform all personnel that nothing out of the ordinary has happened in the past 24 hours. The fight for Managed Democracy has continued in an inspiring—but entirely expected—manner.

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"Personnel who believe they have experienced or witnessed any sort of anomalous occurrences may be suffering from Illuminate mind influence, and should research themselves for psychological screening immediately."

All I can say is that I've probably never seen a dev misstep go down so well as this has: Arrowhead clearly got it wrong and had to disable a core feature of the game for around 24 hours, but this propagandistic brazening-through of the issue (following. Of course, actual information) has the Helldivers cock-a-hoop about how the game can handle such snafus.

"It's been mentioned in other threads, but this 'space 1984' thing they have going on makes it incredibly easy to canonize real world screwups," says _Strato_ on the subreddit. "Arrowhead made a really good choice. No matter what bullshit they pull and no matter what breaks, they can just do this stuff and it works in-universe. 'It was an Automaton software modification. There was no Automaton software modification. Get back to diving.'"

Brilliantly, loads of other Helldivers have replied to this with the classic Todd Howard line: "It just works."

A brief selection of other responses. "Thank Liberty I'm free of thought", says JackRabbit323. "Double plus good" says the well-read boilingfrogsinpants. "Nothing ever happens," says alexfadedphotographs. "Can we make it an official part of the lore that nothing happened on February 27th 2025," asks BozoTheTaxAttorney, who needs a visit from the democracy officer: Because we all know nothing did happen on that date.

Helldivers is now just over a year old, and. In my opinion has had one of the best first years of any live service game yet. Part of that is the game's quality and regular cadence of updates, sure, but by far the larger appeal for me has been the galactic war and how players have been involved in shaping it: Arrowhead knows its community, listens to them. And plays to them. Players talk to each other using the game's language, joke about reporting each other for infringements of democracy, and. Semi-inhabit the fiction outside of the game. You couldn't have a enhanced example than what happened on February 27. 2025: Precisely nothing.

It's been almost five years since Islanders gave cozy-game lovers a casually engaging city-building experience. Now, Coatsink has showcased that a seq...

upgrade UK: Helldivers 2 developer Arrowhead has introduced that the game's Galactic War has now been unpaused.

A new Witcher novel is due out later this year, from original author Andrzej Sapkowski. Which will follow a teen Geralt.

'It runs awful. It looks awful': Monster Hunter Wilds performance issues put a dampener on its record-breaking concurrents as it settles into an early Mixed rating on Steam

'It runs awful. It looks awful': Monster Hunter Wilds performance issues put a dampener on its record-breaking concurrents as it settles into an early Mixed rating on Steam

I'm now over 100 hours into Monster Hunter Wilds, yet between a respectable rig and a CPU upgrade a few hours into playing. I gotta say: The game runs kinda bum. That seems to be the most commonly shared sentiment among the game's negative Steam reviews right now too, with the first few hours of launch seeing it dip below 50% positive into a 'Mixed' rating.

Complaints about crashes, poor optimisation, stutters. And framerate dips are rife across its handful of negative reviews right now. "This game is absolutely amazing—but has the worst optimisation I've ever seen," the top negative review reads. "I understand that new games are becoming more demanding and people are expected to upgrade, but this is absurd. I'm aware this isn't the first instance of new games having poor performance on launch, because the same thing happened with World, but it feels inexcusable at this point."

One reviewer claimed they were sporting a "beefy rig with a 3080 Super and. Decent CPU" yet was unable to run the game "at an acceptable frame rate." Another wrote: "Absolutely atrocious performance for how the game looks. Runs even worse than the beta," adding that they'd gone from 60 - 70 FPS on high settings down to 50 FPS on medium "with noticeable dips."

"The game does not look nearly good enough to warrant this performance," it continued. "Everything is covered in a grimy texture with assets that look like you straight took them out of a PS3 game. If I can run KCD2 and Cyberpunk on maxed out settings comfortably; then there is no reason this game should be running like this. Embarrassing."

The performance-to-graphics ratio is a pervading criticism, with yet another negative review writing: "This game has record shattering performance issues. It runs awful. It looks awful. It crashes for no reason. It freezes for no reason. It somehow won't even launch on Windows telling me an RTX 4070 is unsupported. The open beta at least managed to boot."

Here are some things reviewers mentioned ran more effective than Monster Hunter Wilds:

Dozens of reviews mention not even being able to play because of crashes, along with a handful referring to the game being too easy or complaints around Capcom's ancient use of paid DLC in order for people to have access to the full character creator once your hunter is already made.

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Of course. Not every review is (justifiably) lamenting the performance issues. "The gameplay is the best in any MH game so far. The story is solid, the characters are cool and funny and the design team [did] such a good job," one Steam reviewer wrote. "Almost every armor set looks like endgame gear!" Another reviewer called Wilds an "easy recommend," saying it was an "awesome step forward for the MH franchise. Lots of rough edges smoothed out, great onboarding for new players, and some really awesome weapon updates." Other callouts to the gameplay are buried between all of the inevitable memes and false-positive reviews, though even some of those then go on to mention that the game is in vital need of optimising.

It is a real shame just how many issues people are having on the hardware side of things. And I'm right there with 'em. I'm easily dipping into 20-30 FPS when I'm in base camps now, and I hopped into a few SOS Flares that were littered with more frame drops than I'd encountered during the review period.

Thankfully, PC Gamer is stacked with a wonderful. All-knowing hardware team. Nick Evanson has been hard at work over these last few weeks, stress-testing Monster Hunter Wilds to scope out its performance. He's put together the best PC settings for your rig: Whether you're still rocking that budget build from a decade ago or you've not long ago splurged on some new parts. These tweaks should help get you a few extra frames without compromising too heavily on looks. What little looks there seem to be, anyway.

Nick helpfully points out that Wilds "is far less of a CPU hog than Dragon's Dogma 2 is," but ultimately doesn't change the fact that they both unfortunately run just as poorly as each other.

In addition to all that, I've found diving into a singleplayer lobby has alleviated a lot of the stress on my rig. Which is a shame that I have to do it but may well be a worthy alternative for the time being. Plus, you can still fire off SOS Flares and jump into them, as Wilds will plonk you in a temporary multiplayer server before shooting you back off on your own.

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Market Impact Analysis

Market Growth Trend

2018201920202021202220232024
6.0%7.2%7.5%8.4%8.8%9.1%9.2%
6.0%7.2%7.5%8.4%8.8%9.1%9.2% 2018201920202021202220232024

Quarterly Growth Rate

Q1 2024 Q2 2024 Q3 2024 Q4 2024
8.5% 8.8% 9.0% 9.2%
8.5% Q1 8.8% Q2 9.0% Q3 9.2% Q4

Market Segments and Growth Drivers

Segment Market Share Growth Rate
Console Gaming28%6.8%
Mobile Gaming37%11.2%
PC Gaming21%8.4%
Cloud Gaming9%25.3%
VR Gaming5%32.7%
Console Gaming28.0%Mobile Gaming37.0%PC Gaming21.0%Cloud Gaming9.0%VR Gaming5.0%

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity:

Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity AI/ML Blockchain VR/AR Cloud Mobile

Competitive Landscape Analysis

Company Market Share
Sony PlayStation21.3%
Microsoft Xbox18.7%
Nintendo15.2%
Tencent Games12.8%
Epic Games9.5%

Future Outlook and Predictions

The Game Into Awful landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:

Year-by-Year Technology Evolution

Based on current trajectory and expert analyses, we can project the following development timeline:

2024Early adopters begin implementing specialized solutions with measurable results
2025Industry standards emerging to facilitate broader adoption and integration
2026Mainstream adoption begins as technical barriers are addressed
2027Integration with adjacent technologies creates new capabilities
2028Business models transform as capabilities mature
2029Technology becomes embedded in core infrastructure and processes
2030New paradigms emerge as the technology reaches full maturity

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:

Time / Development Stage Adoption / Maturity Innovation Early Adoption Growth Maturity Decline/Legacy Emerging Tech Current Focus Established Tech Mature Solutions (Interactive diagram available in full report)

Innovation Trigger

  • Generative AI for specialized domains
  • Blockchain for supply chain verification

Peak of Inflated Expectations

  • Digital twins for business processes
  • Quantum-resistant cryptography

Trough of Disillusionment

  • Consumer AR/VR applications
  • General-purpose blockchain

Slope of Enlightenment

  • AI-driven analytics
  • Edge computing

Plateau of Productivity

  • Cloud infrastructure
  • Mobile applications

Technology Evolution Timeline

1-2 Years
  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream
3-5 Years
  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging
5+ Years
  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

Expert Perspectives

Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:

"Technology transformation will continue to accelerate, creating both challenges and opportunities."

— Industry Expert

"Organizations must balance innovation with practical implementation to achieve meaningful results."

— Technology Analyst

"The most successful adopters will focus on business outcomes rather than technology for its own sake."

— Research Director

Areas of Expert Consensus

  • Acceleration of Innovation: The pace of technological evolution will continue to increase
  • Practical Integration: Focus will shift from proof-of-concept to operational deployment
  • Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
  • Regulatory Influence: Regulatory frameworks will increasingly shape technology development

Short-Term Outlook (1-2 Years)

In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:

  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream

These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.

Mid-Term Outlook (3-5 Years)

As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:

  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging

This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.

Long-Term Outlook (5+ Years)

Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:

  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.

Key Risk Factors and Uncertainties

Several critical factors could significantly impact the trajectory of gaming tech evolution:

Technological limitations
Market fragmentation
Monetization challenges

Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.

Alternative Future Scenarios

The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:

Optimistic Scenario

Rapid adoption of advanced technologies with significant business impact

Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.

Probability: 25-30%

Base Case Scenario

Measured implementation with incremental improvements

Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.

Probability: 50-60%

Conservative Scenario

Technical and organizational barriers limiting effective adoption

Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.

Probability: 15-20%

Scenario Comparison Matrix

FactorOptimisticBase CaseConservative
Implementation TimelineAcceleratedSteadyDelayed
Market AdoptionWidespreadSelectiveLimited
Technology EvolutionRapidProgressiveIncremental
Regulatory EnvironmentSupportiveBalancedRestrictive
Business ImpactTransformativeSignificantModest

Transformational Impact

Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.

The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.

Implementation Challenges

Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.

Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.

Key Innovations to Watch

Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.

Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.

Technical Glossary

Key technical terms and definitions to help understand the technologies discussed in this article.

Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.

Filter by difficulty:

API beginner

algorithm APIs serve as the connective tissue in modern software architectures, enabling different applications and services to communicate and share data according to defined protocols and data formats.
API concept visualizationHow APIs enable communication between different software systems
Example: Cloud service providers like AWS, Google Cloud, and Azure offer extensive APIs that allow organizations to programmatically provision and manage infrastructure and services.

AR intermediate

interface

platform intermediate

platform Platforms provide standardized environments that reduce development complexity and enable ecosystem growth through shared functionality and integration capabilities.