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As I Began To Dream’s quickfire tile-flipping gives its puzzles a satisfying snap - Related to blazingly-fast, hopping, free, its, is

As I Began To Dream’s quickfire tile-flipping gives its puzzles a satisfying snap

As I Began To Dream’s quickfire tile-flipping gives its puzzles a satisfying snap

This week, we're highlighting the best demos you can play during Steam Next Fest, which runs from February 24th until March 3rd. We call this Wishlisted.

You are Lily, a vaguely Princess Kaguya-lookin' young girl with the power to flip, rotate, and swap square chunks of scenery. At first this is more of a build-your-own-platforms exercise than a basis for actual puzzles, but soon you’ll be umming and ahhing over which tile goes where, in which orientation, and whether you should be teleporting yourself along with it. Especially when shadowy enemies and laser emitters start showing up, and your panel flips become weaponised as much as they are about traversal.

Still, these puzzles never demand that you juggle more than two or three tiles at once. I don’t know if the full game will expand them in scope, but I actually appreciated how compact each individual challenge felt: I was never stuck on a tricky arrangement for long, and even when I’d ham-handedly spun the components into an unwinnable situation, resetting (which can be done at any time) meant I barely lost any time or progress.

I suspect the fact that Lily is stationary during all this – all that flipping and reversing is performed with the power of her unknowably Gen Alpha mind – means that this won’t necessarily gel with those who like their puzzle-platformers to more closely meld the thinking and hopping parts. In a way, though, this worked just fine for me. One issue I consistently have with these kinds of games is the sluggishness, where even when I can see the solution to a puzzle, I need to endure the labours of tedious crate-shoving and rope-pulling to put it into effect.

Planet Of Lana livens up this process by giving you a cute yet competent monkeycat partner to share the work, while As I Began To Dream simply doesn’t bother with it, allowing you to manipulate the tiles with instant taps. The result? With the exception of some later puzzles, where you’ll need to watch some little monster baddies walk into the doom you’ve crafted for them, there’s almost never a delay between that precious "Eureka" moment of solving a puzzle and the moment of its execution.

The full game’s challenge will be maintaining this immediacy and snappiness over what will, logically, be a series of more difficult and intricate puzzles. But given how well the demo does at making its tile swap games feel good, I’ll happily give it the chance.

February was a wild month for PS5 with the release of Monster Hunter Wilds, but it doesn't get any quieter in March and April.

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It’s you versus yourself in the demo for roguelite clone-hunter DoubleWe

It’s you versus yourself in the demo for roguelite clone-hunter DoubleWe

This week, we're highlighting the best demos you can play during Steam Next Fest, which runs from February 24th until March 3rd. We call this Wishlisted.

I adore the premise of DoubleWe: you’re given a randomised appearance, dumped in a cramped sci-fi shithole full of dodgy-looking NPCs, and forced to find kill your identical clone before he can emerge from the crowd and shank you first. There’s a demo for Steam Next Fest, and it’s provoked in me some of the most pulse-quickening paranoia since the days of DayZ.

ID’ing the clone is, despite the ruffian density, usually the easy part. You have a mirror on you at all times, and the Evil You typically prefers to bide their time and blend in instead of rushing straight for the kill, so you have a few moments to memorise your doppelganger. Still, that window is improved spent scrounging up a flimsy knife or one-shot pistol from weapon stashes. Rather than wrapping you in a comfort blanket of justifiable self-defence violence, however, arming yourself only serves to up the tension further.

Opening the stashes is agonisingly slow – my very first death came when the clone took advantage of my apparent difficulties with operating a briefcase – and the weapons themselves force you into close-range, all-or-nothing confrontations with an opponent who’s far less likely to miss their swing. Add in the general unease of how readily the clustered NPCs will stop to stare at you, plus the knowledge that DoubleWe’s roguelite structure means failure will send you back to the start of a chapter, and each round becomes a deliciously mistrustful slice of shortform suspense. Even taking the time to stalk your own stalker at the beginning doesn’t help much, as stopping to grab a weapon is more than enough time for them to melt back into the throng, or to lurk behind the corners of a chokepoint. I ain’t walking though that doorway, man. The other me might be in there.

That’s just the earliest encounters, too. After a few successful slayings, any hopes of settling down into more relaxed clone deathmatches are dashed by devious raisings of the stakes. First, officers are introduced to baton you senseless if they see you gearing up an attack, forcing you to either strike more swiftly or coax your pursuer into a quieter corner. Then, an anonymous assassin is dispatched to actively hunt you from the start, laying on even more pressure (and, if you decide to fight back, depleting your weapon uses) while forcing you to scan every single one of these blockheaded creeps for a telltale blade. I remain both intrigued and perturbed by the more overtly horror-flavoured antagonist variants that the final game will feature, including clones that explode into raging, Resident Evil 4-style meat yuccas, though such monstrosities would be in keeping with DoubleWe’s taste for escalating threats.

I only rarely enjoy being scared in games, but I do crave a more sustained, eerie flavour of tension – it’s what made creeping through Chernogorsk, praying its snipers were watching elsewhere, such an electric thrill. DoubleWe manages to recreate and intensify that feeling in compact, minute-and-a-half bursts, and I’d dearly like to string myself out on more of them.

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The Local is a free and blazingly-fast tribute to surf maps and bunny hopping

The Local is a free and blazingly-fast tribute to surf maps and bunny hopping

The Local - Release Date Reveal Trailer - YouTube Watch On.

Sometimes, you just gotta go fast; feel that virtual wind in your hair as you launch yourself at the speed of sound through an abstract playground. The Local—a (mostly) free multiplayer speedster sandbox from Aussie solo dev JINC—understands the joy of moving absurdly quick in bizarre, physics-defying ways, and pairs it with the constant, sphincter-clenching fear that one tiny mistake will reduce you to a greasy smear on a mountain-side. You should probably give it a try.

It's a loving tribute to the wacky, kinda-sorta-busted movement systems of early FPS games. Back when you could inexplicably move faster by strafing and turning in the same direction in mid-air, defy friction by hopping across the ground, or slide effortlessly uphill across 70-degree inclines. Most of your going fast will be grinding on rails, Jet Set Radio-style, boosting on downhills, defying gravity the rest of the time and ramping through the air off every tempting ledge.

I found out the hard way that fall damage will kill you very easily unless you land on a bounce pad or rail. The faster you go, the easier it is to screw up, but going improbably fast is just such a joy that chaining grinds, jumps, hops and slides to maintain that speed is deeply compelling. That'd honestly be enough for me, but there's a surprising amount of meat on The Local's bones, including multiple modes, solo or online.

While there's only one large-ish map (set in a weird cartoon sci-fi Australia), there's checkpoint and target-shooting races (you have finger-guns) with the option to challenge your own or other player's ghost replays. There's full online multiplayer with players scrambling to reach locations before their rivals.

The main Orders mode is even more involved, sending you running high velocity gig economy delivery jobs, picking up packages from warehouses and yeeting them (and yourself) to their intended homes. And then you get to spend your earnings on upgrades or special resources that can be even more lucrative to deliver.

It's weirdly stressful but fun, trying to manage all of these systems while avoiding getting splattered by gravity. Worse, the game gets angrier the longer you stay alive, initially shooting homing missiles at you from scattered emplacements around the map, and later sending hovertanks after you. Both can be shot, but that's just one more thing to juggle. Needless to say, the online leaderboards are hotly contested.

It's out now, and is mostly free, aside from the optional 'supporter package' adding one more mode (Inferno, an endurance checkpoint race) and some cosmetic customization options. The developer informed me that if the game does well, he'd like to add Steam Workshop support for sharing custom levels, but he's waiting to see if there's enough players to justify the extra work. Go give it a spin and let him know it'll be worth it.

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Market Impact Analysis

Market Growth Trend

2018201920202021202220232024
6.0%7.2%7.5%8.4%8.8%9.1%9.2%
6.0%7.2%7.5%8.4%8.8%9.1%9.2% 2018201920202021202220232024

Quarterly Growth Rate

Q1 2024 Q2 2024 Q3 2024 Q4 2024
8.5% 8.8% 9.0% 9.2%
8.5% Q1 8.8% Q2 9.0% Q3 9.2% Q4

Market Segments and Growth Drivers

Segment Market Share Growth Rate
Console Gaming28%6.8%
Mobile Gaming37%11.2%
PC Gaming21%8.4%
Cloud Gaming9%25.3%
VR Gaming5%32.7%
Console Gaming28.0%Mobile Gaming37.0%PC Gaming21.0%Cloud Gaming9.0%VR Gaming5.0%

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity:

Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity AI/ML Blockchain VR/AR Cloud Mobile

Competitive Landscape Analysis

Company Market Share
Sony PlayStation21.3%
Microsoft Xbox18.7%
Nintendo15.2%
Tencent Games12.8%
Epic Games9.5%

Future Outlook and Predictions

The Began Dream Quickfire landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:

Year-by-Year Technology Evolution

Based on current trajectory and expert analyses, we can project the following development timeline:

2024Early adopters begin implementing specialized solutions with measurable results
2025Industry standards emerging to facilitate broader adoption and integration
2026Mainstream adoption begins as technical barriers are addressed
2027Integration with adjacent technologies creates new capabilities
2028Business models transform as capabilities mature
2029Technology becomes embedded in core infrastructure and processes
2030New paradigms emerge as the technology reaches full maturity

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:

Time / Development Stage Adoption / Maturity Innovation Early Adoption Growth Maturity Decline/Legacy Emerging Tech Current Focus Established Tech Mature Solutions (Interactive diagram available in full report)

Innovation Trigger

  • Generative AI for specialized domains
  • Blockchain for supply chain verification

Peak of Inflated Expectations

  • Digital twins for business processes
  • Quantum-resistant cryptography

Trough of Disillusionment

  • Consumer AR/VR applications
  • General-purpose blockchain

Slope of Enlightenment

  • AI-driven analytics
  • Edge computing

Plateau of Productivity

  • Cloud infrastructure
  • Mobile applications

Technology Evolution Timeline

1-2 Years
  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream
3-5 Years
  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging
5+ Years
  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

Expert Perspectives

Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:

"Technology transformation will continue to accelerate, creating both challenges and opportunities."

— Industry Expert

"Organizations must balance innovation with practical implementation to achieve meaningful results."

— Technology Analyst

"The most successful adopters will focus on business outcomes rather than technology for its own sake."

— Research Director

Areas of Expert Consensus

  • Acceleration of Innovation: The pace of technological evolution will continue to increase
  • Practical Integration: Focus will shift from proof-of-concept to operational deployment
  • Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
  • Regulatory Influence: Regulatory frameworks will increasingly shape technology development

Short-Term Outlook (1-2 Years)

In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:

  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream

These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.

Mid-Term Outlook (3-5 Years)

As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:

  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging

This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.

Long-Term Outlook (5+ Years)

Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:

  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.

Key Risk Factors and Uncertainties

Several critical factors could significantly impact the trajectory of gaming tech evolution:

Technological limitations
Market fragmentation
Monetization challenges

Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.

Alternative Future Scenarios

The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:

Optimistic Scenario

Rapid adoption of advanced technologies with significant business impact

Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.

Probability: 25-30%

Base Case Scenario

Measured implementation with incremental improvements

Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.

Probability: 50-60%

Conservative Scenario

Technical and organizational barriers limiting effective adoption

Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.

Probability: 15-20%

Scenario Comparison Matrix

FactorOptimisticBase CaseConservative
Implementation TimelineAcceleratedSteadyDelayed
Market AdoptionWidespreadSelectiveLimited
Technology EvolutionRapidProgressiveIncremental
Regulatory EnvironmentSupportiveBalancedRestrictive
Business ImpactTransformativeSignificantModest

Transformational Impact

Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.

The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.

Implementation Challenges

Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.

Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.

Key Innovations to Watch

Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.

Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.

Technical Glossary

Key technical terms and definitions to help understand the technologies discussed in this article.

Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.

Filter by difficulty:

platform intermediate

algorithm Platforms provide standardized environments that reduce development complexity and enable ecosystem growth through shared functionality and integration capabilities.

AR intermediate

interface