Can somebody, anybody cast Dave Bautista in that Netflix Gears of War movie, because he's even taken to asking fans to start a petition for him - Related to games, gears, biggest, spencer, like
Can somebody, anybody cast Dave Bautista in that Netflix Gears of War movie, because he's even taken to asking fans to start a petition for him

Dave Bautista would really like to be in that upcoming Gears of War Netflix movie, and he's asked all of us to help him out.
You know who literally everybody wants to see in the upcoming Gears of War movie? Dave Bautista. And you know who wants that more than anybody else? Dave Bautista! Seriously, since the movie was unveiled back in 2022, the Guardians of the Galaxy actor has been repeatedly asking Netflix to cast him in it, but it still seems like the streaming service hasn't gotten that far, as he's asking about it once again. The actor in the recent past appeared in an interview with [website], where when asked about the movie, he noted that someone should "start an online thing about freaking Gears of War. Come on, Netflix. Come on already."
When the interviewer makes the point that people have been fancasting him for years, he went on to say it's "not like I'm not badgering them", jokingly telling Netflix to "get it together." And he's right! They should get it together. I haven't even played Gears of War, but Bautista is genuinely a great actor, and he looks the part, so what possible reason could they have to not cast him? Hell, he is literally in Gears of War 5 as a skin, complete with his own voice lines, he already has direct ties to the series, what more could you want?
There's not been a huge number of updates on the Gears of War Netflix projects since they were introduced, though screenwriter Jon Spaihts, who wrote both of the Deni Villeneuve Dune films as well as 2012's Prometheus and 2016's Doctor Strange, is aboard the project as a writer.
At the time of the announcement that he'd be writing the film, Spaihts unveiled that "Gears of War is one of the all-time great action games, with vivid characters, a beautifully designed world and a combat system that drives home the lethality of war and the importance of standing by your squadmates. It wants to be cinema, and I’m thrilled to have the chance to help that happen." You want cinema? Cast Bautista! Give him some money to expand that vintage lunch box collection.
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Xbox boss Phil Spencer says games journalism has too much "what do they call it? Search engine optimization or something like that?"

Microsoft Gaming CEO Phil Spencer would like to know if video games journalism is OK. He is concerned that the "whole space is gonna go away or be corrupted by things". He mourns the heyday of magazines, and is bemused by this "SEO" malarkey he keeps hearing about. Much like a Dickensian child holding out a bowl for more gruel, he wants to know if there's still a "path" for "people with a real honest voice".
All that's from an interview with XboxEra, in which they whimsically "flip the script" by having Big Spencer ask the interviewer a question. I'm quite glad I am not one of XboxEra's interviewers, because if Phil Spencer had asked me this question I would have exhaled so dramatically I would have jet-propelled myself backwards through the wall and into near-Earth orbit.
"People who talk about video games, like the state of the game industry, press and community and all of that, it's just in constant evolution," Spencer began. "You see it, just like the industry itself. But I'm just curious, like from where you sit. Should we, as people who are someone who consumes content - I'm on YouTube, I'm reading stuff. How should we feel about the state of people like yourselves who get to talk about video games? Should we be worried that that whole space is gonna go away or become corrupted by things? Like people with a real honest voice? And just who want to kind of talk constructively about an industry they love? Is there a path for them?"
XboxEra writer Jon Clarke responded by talking about the damaging influence of "rage bait" reporting, which he thinks is the "biggest problem that the industry faces across the board". XboxEra don't go in for any of that nonsense, he added.
"But otherwise it's just too.... what do they call it? Search engine optimization or something like that?" he impishly continued. "And I have friends in the industry. I obviously do something different, but as somebody who's looking for kind of balanced discussion, not all positive - we should be constructive and talk about things that aren't working for us as players as well. Sorry to make it a heavy question but it is where my head's at."
Let's imagine that, having been launched into near-Earth orbit by my own sighs of despair, I now explosively re-enter the room through the opposite wall, stripped naked by atmospheric winds and coated in a thick melange of mosquitoes and condor poo. There is time, as I somersault through the briefing chamber with dictaphone wildly extended, to scream some rapidfire observations of my own.
"PHIL! Phil. I too miss the days when people paid for video games journalism, regularly or irregularly. I too dislike writing headlines such as What Is Doom: The Dark Skyrim For Fortnite Fans Free Horses Fast. But Phil, this is the equivalent of the high school bully asking us why we are hitting ourselves. Your firm makes billions from Search! Those "friends in the industry" you allude to have been trying to steal Google's pie for decades and now, they're devising software that turns searching for websites into a process of auto-regurgitating cliffnotes from those websites and cutting off whatever ad revenue we have!"
"Avoiding rage bait?" I would continue on my next orbit through the room, now gripping pieces of satellite fuselage and tarred absolutely purple by air friction. "Your organization helped invent the concept of "console wars", Phil! I know you prefer the Kumbaya rising-tide-lifts-all-ships rhetoric these days, but it wasn't that long ago that Xbox execs were getting former PlayStation exclusives tattooed on their arms. Talk constructively about an industry we love? How are we supposed to do that when you keep laying people off?"
"Help us bring back the glory days, Phil!" I would shriek, as I disappeared for a third time over the horizon. "Refound Official Xbox Magazine and donate it to the Internet Archive! Go pour glue into Copilot's personality core! Rehire Arkane Austin! Turn Halo Studios into a worker's cooperative! Cede The Coalition to the CBC!" The interview would continue in this staggered fashion until the urgency of my gesticulating finally overpowered Earth's gravity, and I disappeared forever into the last place not corrupted by capitalism.
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What's the biggest game on your computer, and is it really worth the space?

Storage space may be cheaper these days, but game installs have ballooned to match. When games routinely take up more than 100 GB, you do find yourself wondering how soon you'll be able to uninstall each one to free up that space. The multiplayer fad of the moment will fade, and you'll either finish or get sick of that open world game at some point. What's your personal Deletion Protocol, and what game's next on the chopping block?
What's the biggest game on your computer, and is it really worth the space?
Nick Evanson, Hardware Writer: Final Fantasy 7 Rebirth, Stalker 2, Baldur's Gate 3, Indiana Jones and the Great Circle, and Horizon: Zero Dawn Remastered. Storage is cheap! I have a 2 TB SSD just for my Steam library and another one for my Epic and Ubisoft libraries. As things currently stand, the former has [website] TBs worth of games on it and the latter has 360 GBs of games (plus 1 TB or so of other apps).
Admittedly, I also have an uncapped 1 Gb net connection so downloading 150+ GB games isn't a problem. It wasn't all that long ago when I was on a 25 Mbps connection and any game over 50 GB in size was a 'leave it downloading overnight' job.
Chris Livingston, Senior Editor: I honestly don't keep a lot of games installed and I'll tell you why: Uninstalling Steam games is a real pleasure. Let me explain.
First, I don't like it when Steam games enhancement themselves without my say-so, because screw you, Steam. I make the decisions around here. So I set all of my games to "Wait until I launch the game." This means that instead of auto-updating, a new patch for a game will turn the title blue in my library and say something like "enhancement Queued." After a few weeks of me ignoring everything, pretty much my entire library will be demanding an enhancement, at which point I usually get stressed out by the sheer number of updates awaiting my attention and go through the library, deleting every blue title on the list. Ahhh... no more angry blue titles in my library. No more stress. Perfect.
Ted Litchfield, Associate Editor: I think Chris is on to something there, but I'm also a prepper when it comes to data and the media I really care about—what if the 'net goes down without impacting my material quality of life in any significant way, and I still want to play the games I love? I feel like I'm going to be a home server guy someday, but for now I just buy a new NVMe drive every few years when I'm feeling cramped.
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As for the question, this is embarrassing. The biggest game I currently have installed is Stalker 2 at 155 gigs, which I still have not played, but I hear it's pretty good. Worth it or not, TBD. Second place is Baldur's Gate 3 at 147 gigs and 420 hours played to date. Definitely worth it.
Shaun Prescott, AU Editor: The largest game I have installed at the moment is Pirate Yakuza in Hawaii, which comes it at [website] GB. For games north of 50 GB, I delete them as soon as I've finished them.
The big games are easy to deal with—it's the small games that give me anxiety. My drive is mostly taken up by 300MB–1 GB indie games that I will never delete because deleting them won't make a significant difference when trying to make space for, say, Stalker 2. But all those tiny games add up. Am I ever going to play To the Moon again? Probably not, but what's the harm in [website] MB?
Morgan Park, Staff Writer: Fascinating to see everybody's Deletion Protocols. My process for deciding what stays or goes is less formal, but consistent: I ask "Am I gonna play this again soon?" and make the tough call.
Just a few days ago, the biggest game on my drive was Spider-Man 2 (90 GB+), a game I already played on PS5 and hadn't returned to on PC in over two weeks. It was time to admit I wasn't gonna finish that playthrough. That's left me with five games between 60–80GB right now: Helldivers 2, Rainbow Six Siege, Kingdom Come: Deliverance 2, Hunt: Showdown 1896, and Marvel Rivals. Four out of five of those are multiplayer games that friends want to play fairly often, so it's rare that I ever delete them.
Andy Chalk, US News Lead: Number one on the chart is Talos Principle 2, at 103 GB. Next is Cyberpunk 2077 at [website] GB, which I haven't been able to bring myself to uninstall despite finishing it weeks ago, then Ghost Recon Breakpoint and Generation Zero, which I play with a pal, and Serious Sam 4, which I may play with a pal at some point in the future.
Like Shaun, I have a ton of small games installed, some of which I haven't touched for years, because one never knows when the urge will strike and it's not like deleting them is going to make a difference anyway, right? (Don't do the math, if I wanted someone to add them up for me I'd ask.).
I struggle more with deleting biggish games I really like. Cyberpunk, Vampire: The Masquerade — Bloodhunt, the new System Shock, Cloudpunk, Pacific Drive, and a host of others are just sitting there sucking up gobs of space, long after I've stopped playing them. Do they deserve it? Hey, it's less psychologically taxing than choosing who stays and who goes. (Less effort, too.).
Joshua Wolens, News Writer: Clocking in at 153 GB, mine's Stalker 2, which still lingers on my SSD from when I reviewed it back in November. To be honest, I've got no intention of playing it again until GSC has actually, uh, finished making it, but once it has I've got grand ambitions to go in there and do a 'proper' completionist playthrough like I would've done if I hadn't had to write about the game to a deadline.
As an aside, the smallest game on there is Uplink, an absolute all-timer, at 20 MB. They don't make 'em like they used to.
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Market Impact Analysis
Market Growth Trend
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
---|---|---|---|---|---|---|
6.0% | 7.2% | 7.5% | 8.4% | 8.8% | 9.1% | 9.2% |
Quarterly Growth Rate
Q1 2024 | Q2 2024 | Q3 2024 | Q4 2024 |
---|---|---|---|
8.5% | 8.8% | 9.0% | 9.2% |
Market Segments and Growth Drivers
Segment | Market Share | Growth Rate |
---|---|---|
Console Gaming | 28% | 6.8% |
Mobile Gaming | 37% | 11.2% |
PC Gaming | 21% | 8.4% |
Cloud Gaming | 9% | 25.3% |
VR Gaming | 5% | 32.7% |
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity:
Competitive Landscape Analysis
Company | Market Share |
---|---|
Sony PlayStation | 21.3% |
Microsoft Xbox | 18.7% |
Nintendo | 15.2% |
Tencent Games | 12.8% |
Epic Games | 9.5% |
Future Outlook and Predictions
The That What Somebody landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:
Year-by-Year Technology Evolution
Based on current trajectory and expert analyses, we can project the following development timeline:
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:
Innovation Trigger
- Generative AI for specialized domains
- Blockchain for supply chain verification
Peak of Inflated Expectations
- Digital twins for business processes
- Quantum-resistant cryptography
Trough of Disillusionment
- Consumer AR/VR applications
- General-purpose blockchain
Slope of Enlightenment
- AI-driven analytics
- Edge computing
Plateau of Productivity
- Cloud infrastructure
- Mobile applications
Technology Evolution Timeline
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
Expert Perspectives
Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:
"Technology transformation will continue to accelerate, creating both challenges and opportunities."
— Industry Expert
"Organizations must balance innovation with practical implementation to achieve meaningful results."
— Technology Analyst
"The most successful adopters will focus on business outcomes rather than technology for its own sake."
— Research Director
Areas of Expert Consensus
- Acceleration of Innovation: The pace of technological evolution will continue to increase
- Practical Integration: Focus will shift from proof-of-concept to operational deployment
- Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
- Regulatory Influence: Regulatory frameworks will increasingly shape technology development
Short-Term Outlook (1-2 Years)
In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.
Mid-Term Outlook (3-5 Years)
As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.
Long-Term Outlook (5+ Years)
Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.
Key Risk Factors and Uncertainties
Several critical factors could significantly impact the trajectory of gaming tech evolution:
Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.
Alternative Future Scenarios
The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:
Optimistic Scenario
Rapid adoption of advanced technologies with significant business impact
Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.
Probability: 25-30%
Base Case Scenario
Measured implementation with incremental improvements
Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.
Probability: 50-60%
Conservative Scenario
Technical and organizational barriers limiting effective adoption
Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.
Probability: 15-20%
Scenario Comparison Matrix
Factor | Optimistic | Base Case | Conservative |
---|---|---|---|
Implementation Timeline | Accelerated | Steady | Delayed |
Market Adoption | Widespread | Selective | Limited |
Technology Evolution | Rapid | Progressive | Incremental |
Regulatory Environment | Supportive | Balanced | Restrictive |
Business Impact | Transformative | Significant | Modest |
Transformational Impact
Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.
The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.
Implementation Challenges
Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.
Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.
Key Innovations to Watch
Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.
Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.
Technical Glossary
Key technical terms and definitions to help understand the technologies discussed in this article.
Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.