Technology News from Around the World, Instantly on Oracnoos!

Square Enix revenues fall over the past nine months to $1.6bn - Related to months, revenues, today's, 2, past

Square Enix revenues fall over the past nine months to $1.6bn

Square Enix revenues fall over the past nine months to $1.6bn

Square Enix released its financial earnings for the nine months ending December 31, 2024, reporting a decrease in net sales attributed to "weakness in existing titles" in its mobile and PC browser sub-segment.

The firm also saw a drop in Digital Entertainments revenue, including its video games business, due to new titles generating lower sales than Final Fantasy 16 and Dragon Quest: The Dark Prince the previous year.

Net sales: ¥[website] billion ($[website] billion, down [website] year-on-year).

¥[website] billion ($[website] billion, down [website] year-on-year) Profit: ¥[website] billion ($[website] million, down [website] year-on-year).

¥[website] billion ($[website] million, down [website] year-on-year) Digital entertainment net sales: ¥[website] billion ($[website] billion, down [website] year-on-year).

Despite a drop in overall net sales in its Digital Entertainment segment, Square Enix saw a [website] increase in operating profit for its HD games subsection to ¥[website] billion ($[website] million) compared to the same period last year.

The firm attributed this to "lower development cost amortisation and advertising expenses", in addition to stronger sales of Dragon Quest 3 HD-2D "than initially assumed" which launched in November 2024.

Square Enix also saw a [website] rise in net sales for its MMO sub-segment, reaching ¥44 billion ($[website] million) following the release of Final Fantasy 14: Dawntrail in July 2024.

Looking at its mobile and PC browser sub-segment, the firm saw a significant decline of [website] in operating profit to ¥[website] billion ($[website] million) compared to the same period last year.

The firm acknowledged that despite the launch of its puzzle RPG Emberstoria in November 2024, there was a drop due to "weakness in existing titles, the recognition of royalty revenue in the previous fiscal year, and a valuation write-down associated with content production account."

Looking ahead, Square Enix stated there were no changes in its forecast for the fiscal year, which were revealed during its FY24 results .

Bungie has turned a Destiny 2 bug that mistakenly made class-locked Exotic weapons available to all into a feature.

The Vietnamese Ministry of Information and Communications now requires game developers to obtain a license for apps to remain available on Apple's App......

Blind Squirrel Games has acquired Colombian-based studio, Distributed Development.

Rebranded as Blind Squirrel Colombia, the team - acquired for an u......

Ubisoft revenues decline 31.4% to €990m

Ubisoft revenues decline 31.4% to €990m

Ubisoft has released its financial results for the nine months ending December 31, 2024, reporting significant declines in revenues and net bookings.

The firm remains optimistic, however, with the upcoming release of Assassin's Creed Shadows. Pre-sales of the title are reported to be "tracking solidly" and on par with the franchise's second-highest earner, Odyssey.

For the nine months ending December 31, 2024.

Revenue: €990 million (down [website] year-on-year).

€990 million (down [website] year-on-year) Net bookings: €944 million (down [website].

€944 million (down [website] Digital net bookings: €784 million (down [website].

€784 million (down [website] Back-catalogue net bookings: €[website] million (down [website].

For the three months ending December 31, 2024.

€[website] million Digital net bookings: €[website] million.

Despite a significant [website] decline year-on-year in net bookings for Q3, Ubisoft highlighted that this was in line with its revised expectation of €300 million for the period.

Ubisoft remains optimistic about its next quarter, and is expecting net bookings to increase following the release of Assassin's Creed Shadows on March 20.

Pre-sales from the title are "tracking solidly," with CFO Frederick Duguet noting in an earnings call (via PC Gamer) that sales are in line with Odyssey.

While the firm noted it has a "solid back catalogue and expected material partnerships" to come in Q4, the increase in revenues will hinge on the launch of Shadows.

"Early previews have been positive, praising its narrative and immersive experience, with both characters playing critical roles in the game's storyline, as well as the quality and complementarity of the gameplay provided by the dual protagonist approach," introduced Ubisoft co-founder and CEO Yves Guillemot.

"I want to commend the incredible talent and dedication of the entire Assassin's Creed team, who is working tirelessly to ensure that Shadows delivers on the promise of what is the franchise's most ambitious entry yet."

Looking at the first nine months of the fiscal year, Ubisoft recorded 36 million monthly active clients across console and PC. As for playtime and session days per player, these rose by 4% and 7%, respectively.

Ubisoft noted that its online tactical shooter Rainbow Six Siege delivered a "resilient performance" during Q3, and experienced a growth in session days per player.

By the end of the quarter, the title achieved the highest monthly average revenue per paying user since its release in 2015.

The Crew Motorfest also saw its highest monthly player count during the quarter, with session days increasing 38% year-on-year. The firm noted that its "retention and monetisation metrics continue to significantly outperform those of The Crew 2 since launch."

Regarding its ongoing cost reduction plan, the firm says it is "ahead of schedule" following recent cuts at two UK studios – Leamington and Reflections – in addition to Ubisoft Düsseldorf and Ubisoft Stockholm.

Last December, Ubisoft presented it would sunset its free-to-play shooter XDefiant this year. This decision resulted in the closure of two production studios and layoffs affecting almost 300 employees.

Despite this, Ubisoft has showcased "further targeted restructuring" but has not specified what this will mean for employees across its portfolio.

"As a result of disciplined execution, we have unveiled further targeted restructuring, making difficult but necessary choices," expressed Guillemot.

"[We] now expect to exceed our cost reduction plan by the end of FY25, ahead of schedule. We plan to pursue our efforts in FY26, going beyond the initial target by a significant margin."

Guillemot also provided an revision on the ongoing formal review of its strategic options, which was unveiled last month.

"Ultimately, the objective is to unlock the best value from our assets for our stakeholders and to foster the best conditions to create great games in a fast-evolving market. We are convinced there are different potential paths to achieve this ambition."

One of these potential paths is a buyout from Tencent, reports of which first emerged in October 2024.

In response to these reports, CFO Duguet noted Ubisoft would not "comment on specific rumours" and would "inform the market if and when a transaction materalises."

Team Asobi and Arrowhead Studios swept the 28th annual DICE Awards last week, with Astro Bot taking home the Game of the Year accolade.

Monster Hunter is back with a bang on current-gen consoles. Wilds - the latest series entry - functions a seamless open world in a series first, plus p......

ProbablyMonsters has reportedly initiated another round of layoffs.

As , LinkedIn posts from developers hitherto working at ......

Today's Wordle answer for Sunday, March 2

Today's Wordle answer for Sunday, March 2

In theory, I had everything I needed to solve today's Wordle with rows to spare. I'd ruled out some common letters, revealed some helpful clues, and was generally all set up to win. The only problem was I managed to completely miss one particular letter I still had available, and if I'd spotted it sooner I could've saved myself a whole heap of trouble.

Wordle today: A hint for Sunday, March 2.

Today's winning word is a general term for a god, goddess, or any other sort of divine being.

Is there a double letter in Wordle today?

No, there is not a double letter in today's puzzle.

Wordle help: 3 tips for beating Wordle every day.

If you've decided to play Wordle but you're not sure where to start, I'll help set you on the path to your first winning streak. Make all your guesses count and become a Wordle winner with these quick tips:

A good opener has a mix of common vowels and consonants.

The answer could contain the same letter, repeated.

Avoid words that include letters you've already eliminated.

You're not racing against the clock so there's no reason to rush. In fact, it's not a bad idea to treat the game like a casual newspaper crossword and come back to it later if you're coming up blank. Sometimes stepping away for a while means you can come back with a fresh perspective.

Stuck? The answer to the March 2 (1352) Wordle is DEITY.

The biggest gaming news, reviews and hardware deals Keep up to date with the most essential stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors.

Previous Wordle solutions can help to eliminate guesses for today's Wordle, as the answer isn't likely to be repeated. They can also give you some solid ideas for starting words that keep your daily puzzle-solving fresh.

There are six rows of five boxes presented to you by Wordle each day, and you'll need to work out which five-letter word is hiding among them to win the daily puzzle.

Start with a strong word like ALIVE—or any other word with a good mix of common consonants and multiple vowels. You should also avoid starting words with repeating letters, so you don't waste the chance to confirm or eliminate an extra letter. Once you've typed your guess and hit Enter, you'll see which letters you've got right or wrong. If a box turns ⬛️, it means that letter isn't in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you've got the right letter in the right spot.

Your second guess should compliment the first, using another "good" word to cover any common letters you might have missed on the first row—just don't forget to avoid any letter you now know for a fact isn't present in today's answer. After that, it's just a case of using what you've learned to narrow your guesses down to the correct word. You have six tries in total and can only use real words and don't forget letters can repeat too (eg: BOOKS).

If you need any further advice feel free to check out our Wordle tips , and if you'd like to find out which words have already been used you can scroll to the relevant section above.

Bandai Namco has reportedly shed over a hundred staff between April 2024 and February 2025.

As first , the number of employees h......

Warhammer 40k: Space Marine 2 developer and publisher Saber and Focus has acknowledged fans'

We all know The Legend of Zelda: Majora's Mask is a terrifying game, but apparently one of its lead developers didn't at the time of making it.

Market Impact Analysis

Market Growth Trend

2018201920202021202220232024
6.0%7.2%7.5%8.4%8.8%9.1%9.2%
6.0%7.2%7.5%8.4%8.8%9.1%9.2% 2018201920202021202220232024

Quarterly Growth Rate

Q1 2024 Q2 2024 Q3 2024 Q4 2024
8.5% 8.8% 9.0% 9.2%
8.5% Q1 8.8% Q2 9.0% Q3 9.2% Q4

Market Segments and Growth Drivers

Segment Market Share Growth Rate
Console Gaming28%6.8%
Mobile Gaming37%11.2%
PC Gaming21%8.4%
Cloud Gaming9%25.3%
VR Gaming5%32.7%
Console Gaming28.0%Mobile Gaming37.0%PC Gaming21.0%Cloud Gaming9.0%VR Gaming5.0%

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity:

Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity AI/ML Blockchain VR/AR Cloud Mobile

Competitive Landscape Analysis

Company Market Share
Sony PlayStation21.3%
Microsoft Xbox18.7%
Nintendo15.2%
Tencent Games12.8%
Epic Games9.5%

Future Outlook and Predictions

The Revenues Square Enix landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:

Year-by-Year Technology Evolution

Based on current trajectory and expert analyses, we can project the following development timeline:

2024Early adopters begin implementing specialized solutions with measurable results
2025Industry standards emerging to facilitate broader adoption and integration
2026Mainstream adoption begins as technical barriers are addressed
2027Integration with adjacent technologies creates new capabilities
2028Business models transform as capabilities mature
2029Technology becomes embedded in core infrastructure and processes
2030New paradigms emerge as the technology reaches full maturity

Technology Maturity Curve

Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:

Time / Development Stage Adoption / Maturity Innovation Early Adoption Growth Maturity Decline/Legacy Emerging Tech Current Focus Established Tech Mature Solutions (Interactive diagram available in full report)

Innovation Trigger

  • Generative AI for specialized domains
  • Blockchain for supply chain verification

Peak of Inflated Expectations

  • Digital twins for business processes
  • Quantum-resistant cryptography

Trough of Disillusionment

  • Consumer AR/VR applications
  • General-purpose blockchain

Slope of Enlightenment

  • AI-driven analytics
  • Edge computing

Plateau of Productivity

  • Cloud infrastructure
  • Mobile applications

Technology Evolution Timeline

1-2 Years
  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream
3-5 Years
  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging
5+ Years
  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

Expert Perspectives

Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:

"Technology transformation will continue to accelerate, creating both challenges and opportunities."

— Industry Expert

"Organizations must balance innovation with practical implementation to achieve meaningful results."

— Technology Analyst

"The most successful adopters will focus on business outcomes rather than technology for its own sake."

— Research Director

Areas of Expert Consensus

  • Acceleration of Innovation: The pace of technological evolution will continue to increase
  • Practical Integration: Focus will shift from proof-of-concept to operational deployment
  • Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
  • Regulatory Influence: Regulatory frameworks will increasingly shape technology development

Short-Term Outlook (1-2 Years)

In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:

  • Technology adoption accelerating across industries
  • digital transformation initiatives becoming mainstream

These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.

Mid-Term Outlook (3-5 Years)

As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:

  • Significant transformation of business processes through advanced technologies
  • new digital business models emerging

This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.

Long-Term Outlook (5+ Years)

Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:

  • Fundamental shifts in how technology integrates with business and society
  • emergence of new technology paradigms

These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.

Key Risk Factors and Uncertainties

Several critical factors could significantly impact the trajectory of gaming tech evolution:

Technological limitations
Market fragmentation
Monetization challenges

Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.

Alternative Future Scenarios

The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:

Optimistic Scenario

Rapid adoption of advanced technologies with significant business impact

Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.

Probability: 25-30%

Base Case Scenario

Measured implementation with incremental improvements

Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.

Probability: 50-60%

Conservative Scenario

Technical and organizational barriers limiting effective adoption

Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.

Probability: 15-20%

Scenario Comparison Matrix

FactorOptimisticBase CaseConservative
Implementation TimelineAcceleratedSteadyDelayed
Market AdoptionWidespreadSelectiveLimited
Technology EvolutionRapidProgressiveIncremental
Regulatory EnvironmentSupportiveBalancedRestrictive
Business ImpactTransformativeSignificantModest

Transformational Impact

Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.

The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.

Implementation Challenges

Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.

Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.

Key Innovations to Watch

Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.

Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.

Technical Glossary

Key technical terms and definitions to help understand the technologies discussed in this article.

Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.

Filter by difficulty:

platform intermediate

algorithm Platforms provide standardized environments that reduce development complexity and enable ecosystem growth through shared functionality and integration capabilities.

AR intermediate

interface