Company of Heroes 3 is free to try and 50% off, so it's the best time to check out the beefy 2.0 overhaul - Related to ornate, heroes, out, tactics, card
As We Descend burrows beneath the other Frostpunk-likes with ornate card tactics and writing

This week, we're highlighting the best demos you can play during Steam Next Fest, which runs from February 24th until March 3rd. We call this Wishlisted.
Years ago I wrote a piece about what I presumptuously defined as the "emerging" subgenre of city games that respond to the climate crisis, with its attendant catastrophes of unchecked capitalism and resurgent fascism. Today, it feels dangerously like that subgenre is "sub" no longer.
We are engulfed in strategy sims where society is the rind between the formless terrors without and the only-human abusers within. The geography is clogged by Last Cities and Final Bastions Of Humanity, all of them awkwardly avoiding eye contact, like the prophets that line the alleyways of Life Of Brian. I guess it's in keeping with the "unchecked capitalism" bit that apocalypse fantasies have become a thriving business. I hope that's not my fault. On the brighter side, roguelike deckbuilder As We Descend is quite fun, combining moderately baroque turn-based combat with tales of Vernian dystopia. Here's Wot I Think of the demo.
In As We Descend, you dutifully take custody of another Terminal Metropolis, a crenellated steampunk diorama that huddles Frostpunk-style around a light source - not a coal generator, in this case, but an enormous golden hologram, which is possibly the god of the draconian theocracy you'll have to wrangle with as the latest, unwilling First Ranger.
For reasons currently unclear to me, your city is also a huge circular drill that is tunnelling to the centre of the Earth. On each level, you spend turns playing cards to access facilities and stories within the city. You'll also send expeditions into the surrounding caverns to recover technologies such as reactor rods, used to power the forcefields that safeguard your city's descent.
The local wildlife don't take kindly to this. That wouldn't be a problem if they were all roundworms and bacteria, but as with Anoxia Station, As We Descend has a nasty case of the megafauna. Enemies range in scale and threat level from gristle-filled balloons to massive, skinless Skeletors. Against these foes you shall pitch Age Of Sigmar-esque battalions of fragile arbalests, iron-palmed monks, tanks with tower shields, and clockwork soldiers, unlocked from run to run.
Battles see you distributing your units between two radial zones, while a smaller version of the big golden hologram slings ability cards from the rear. Units in the front zone auto-attack enemies between turns, but are naturally exposed to greater harm. The game's card alchemy feels appropriately compressed and dicey. There are cards that tether stat boosts to moving between zones, cards that cause units to "fixate", inflicting extra damage on a selected foe, while losing the ability to target others, and barrier cards to stave off unit wipes. All of which is powered by faith generated by your citizens, as long as you carry on completing quests for them.
I lost plenty of units in the demo - there's a nice sense of being fundamentally outmatched, and the longer you linger on a level, the more you're provoking a chonkier predator to attack your city directly. During my first run, my dystopaville fell to a crablike rhino that had the bad form to materialise after a series of expeditions, with all of my units at half-strength.
I'm wooed but not wowed by As We Descend's strategy-tactics sandwich. What lures me more is the glowering enigma of the city itself, whose art deco crevices teem with small, branching stories involving supercilious overseers and buff blacksmiths and the like. There's an agreeable stink of medieval politicking. Yes, humans are probably the real monsters here. Read more and find the demo on Steam - the full game's out on 27th March.
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You'll need to pay to edit your Monster Hunter Wilds character beyond the first free redo

How long do you tend to spend creating a character in a video game? The correct answer is three hours. Four hours if it's a Bethesda game, because creating a character in a Bethesda game is like rewinding the Raiders Of The Lost Ark face-melting scene while shooting at your TV with Homer Simpson's Make-Up Gun. It takes patience to extract beauty or even just plain inoffensiveness from the Creation Engine's sticky coils.
Hang on, why am I being mean to Bethesda? I should be directing my snide remarks at Capcom. It turns out the scalliwags want you to pay a small fee to edit your Monster Hunter Wilds character's voice, face and body structure more than once - so if you're buying today, you might want to spend a few more hours perfecting that Hunter physique at start-up.
All this comes care of VGC, who've spotted a Monster Hunter Wilds - Character Edit Voucher: Three-Voucher Pack on Steam, currently priced at £[website], €[website] or $[website] Each voucher lets you "redo your character creation and debut a new look". The base game includes access to one of these vouchers for free. There's a similar DLC voucher pack for your Palico, a catlike helper that accompanies you through the wastes.
In the grand scheme of nickel-and-diming I wouldn't call this abysmal, because I seldom feel the need to fundamentally redesign my character more than once. My current Monster Hunter Wilds character looks like an ailing prog rock musician, and I'm confident that's a vibe that'll carry me to the credits. Besides which, you can still give your Hunter a cosmetic makeover without handing over your lunch money to Capcom: the base game lets you "edit hair, eyebrow color, facial hair, makeup and clothing from the Appearance Menu in tent without using a voucher".
Still, it's a bit cheeky. A reminder that somewhere above the artwork you're enjoying sit a bunch of salivating men in bow ties and tophats, holding comically oversized knives and forks.
Capcom have form for this kind of thing. Dragon's Dogma 2 came garlanded with 21 pieces of DLC at launch, offering optional paid access to items used for fast travel, self-revival and hiring allies. It's more thematically appropriate to Monster Hunter, perhaps, in that Monster Hunter is a game about carving things up into sellable commodities and raw materials. Wilds has been on sale for a few hours and already has 40 items of DLC - I'd say they're flogging every part of the pig except the squeal, but there's probably a Squeal Voucher in the works.
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Company of Heroes 3 is free to try and 50% off, so it's the best time to check out the beefy 2.0 overhaul

I wouldn't normally consider invading Italy as part of my weekend plans. Putting aside the legal and ethical concerns, it also seems like an expensive endeavour. But there's a rare opportunity to kick some fascists out of Europe's boot for the reasonable price of nothing this weekend, as Relic's World War 2 RTS business of Heroes 3 is completely free until Monday.
This gives you time to play a good chunk of the game's ostensibly free-form Italian campaign, where you order companies across the Italian peninsula to engage the Wehrmacht in both scripted battles and semi-random skirmishes. Alternatively, you could probably chew through the entirety of its more traditional North African campaign, with time left over to dabble in the Italian campaign afterwards.
The latter was one of the weaker elements of enterprise of Heroes 3 on launch, as PCG's online editor Fraser Brown explained in his review, referring to it as "a bit of a dud". But the free weekend lands hot on the heels of a massive [website] anniversary modification which makes "considerable changes" to the experience.
The patch reworks most of the Italian campaign's companies to emphasise their specialist roles on the map, increases the variety of playable skirmishes with both new and existing maps adjusted to facilitate larger battles, and makes a wide array of adjustments to units costs, abilities, and recruitment times to improve the balance and pacing of the whole endeavour.
The [website] revision also makes extensive adjustments elsewhere, introducing an array of maps that include returning favourites like Angoville, brand new maps like Crossing in the Woods, and community-made battlefields such as Djebel Pass. There's a long list of tweaks to CoH 3's multiplayer, affecting everything from broader faction behaviours to the traits of specific units and structures. And of course, there's a bucketful of bug fixes too.
The changes seem to have gone down well with the game's community. Recent Steam reviews have notched up a 'Mostly Positive' rating, with reviewers saying Relic has "turned it around" with the game having "evolved into a worthy followup" to firm of Heroes 2. "This was a complete dumpster fire at launch," writes user HOW'DITGETBURND. "But it appears Relic have pulled off a miraculous recovery and fixed this with the [website] improvement."
Hopefully this is the first sign of a revival in Relic's fortunes, as the RTS specialist has endured a rough period in the wake of firm of Heroes 3's launch. This culminated in it parting ways with former owners SEGA and "returning to its roots as an independent creative studio", albeit with the aid of an investment firm.
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In any case, enterprise of Heroes 3 is free until March 10. The base game is also 50% off until Thursday, so if you find its overhauled multiplayer and twin campaigns to your liking, you can grab the full experience at a deep discount.
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Market Impact Analysis
Market Growth Trend
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
---|---|---|---|---|---|---|
6.0% | 7.2% | 7.5% | 8.4% | 8.8% | 9.1% | 9.2% |
Quarterly Growth Rate
Q1 2024 | Q2 2024 | Q3 2024 | Q4 2024 |
---|---|---|---|
8.5% | 8.8% | 9.0% | 9.2% |
Market Segments and Growth Drivers
Segment | Market Share | Growth Rate |
---|---|---|
Console Gaming | 28% | 6.8% |
Mobile Gaming | 37% | 11.2% |
PC Gaming | 21% | 8.4% |
Cloud Gaming | 9% | 25.3% |
VR Gaming | 5% | 32.7% |
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity:
Competitive Landscape Analysis
Company | Market Share |
---|---|
Sony PlayStation | 21.3% |
Microsoft Xbox | 18.7% |
Nintendo | 15.2% |
Tencent Games | 12.8% |
Epic Games | 9.5% |
Future Outlook and Predictions
The Free Descend Burrows landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:
Year-by-Year Technology Evolution
Based on current trajectory and expert analyses, we can project the following development timeline:
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:
Innovation Trigger
- Generative AI for specialized domains
- Blockchain for supply chain verification
Peak of Inflated Expectations
- Digital twins for business processes
- Quantum-resistant cryptography
Trough of Disillusionment
- Consumer AR/VR applications
- General-purpose blockchain
Slope of Enlightenment
- AI-driven analytics
- Edge computing
Plateau of Productivity
- Cloud infrastructure
- Mobile applications
Technology Evolution Timeline
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
Expert Perspectives
Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:
"Technology transformation will continue to accelerate, creating both challenges and opportunities."
— Industry Expert
"Organizations must balance innovation with practical implementation to achieve meaningful results."
— Technology Analyst
"The most successful adopters will focus on business outcomes rather than technology for its own sake."
— Research Director
Areas of Expert Consensus
- Acceleration of Innovation: The pace of technological evolution will continue to increase
- Practical Integration: Focus will shift from proof-of-concept to operational deployment
- Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
- Regulatory Influence: Regulatory frameworks will increasingly shape technology development
Short-Term Outlook (1-2 Years)
In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.
Mid-Term Outlook (3-5 Years)
As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.
Long-Term Outlook (5+ Years)
Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.
Key Risk Factors and Uncertainties
Several critical factors could significantly impact the trajectory of gaming tech evolution:
Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.
Alternative Future Scenarios
The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:
Optimistic Scenario
Rapid adoption of advanced technologies with significant business impact
Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.
Probability: 25-30%
Base Case Scenario
Measured implementation with incremental improvements
Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.
Probability: 50-60%
Conservative Scenario
Technical and organizational barriers limiting effective adoption
Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.
Probability: 15-20%
Scenario Comparison Matrix
Factor | Optimistic | Base Case | Conservative |
---|---|---|---|
Implementation Timeline | Accelerated | Steady | Delayed |
Market Adoption | Widespread | Selective | Limited |
Technology Evolution | Rapid | Progressive | Incremental |
Regulatory Environment | Supportive | Balanced | Restrictive |
Business Impact | Transformative | Significant | Modest |
Transformational Impact
Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.
The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.
Implementation Challenges
Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.
Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.
Key Innovations to Watch
Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.
Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.
Technical Glossary
Key technical terms and definitions to help understand the technologies discussed in this article.
Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.