Tony Hawk's Pro Skater announcement looks to be being teased in Call of Duty: Black Ops 6, as the Birdman himself ollies in to drop a cheeky pair of eyes - Related to himself, ops, birdman, being, black
Monster Hunter Wilds’ listless performance and frame gen misuse plant an oversized axe in the carapace of good PC tech

In hindsight, we probably should have taken Monster Hunter Wilds’ earlier benchmark tool release as more of a warning. The actual game is every bit the graphics card torture device that standalone tool suggested it might be, and while it doesn’t make DLSS 3/FSR 3 frame generation mandatory per se, it clearly intends to misappropriate these elements, forcing them to act as performance crutches they were never designed as.
What makes this particularly headshakey is that Wilds’ PC version is, initially, quite sympathetic to the format: besides a full set of DLSS/FSR/XeSS upscalers. An unlocked framerate option, Nvidia Reflex support and the like, its thirty-odd individual quality options hint at the finest of fine-tuning possibilities. Yet these, too, aren’t really fit for purpose, with only minor differences in how the highest and lowest settings perform.
More on that below – never let useless settings get in the way of a good settings guide. As grandpappy used to say. First, though, let’s remind ourselves our Wilds’ in recent times lowered system requirements, and whether they fare enhanced in the game proper than they did in the benchmark tool.
Monster Hunter Wilds system requirements and. PC performance.
No! They don’t! The official specs are still listing the GeForce GTX 1660 and Radeon RX 5500 XT as entry-level GPUs, and while I didn’t have either of these available to test, I did try the roughly-as-powerful GTX 1070, and. The highest in-game average I could get out of it – at 1080p with the Lowest preset and FSR 3 on Ultra Performance – was 26fps. And that’s with both a much lower upscaling quality than what the specs suggest (Upscaling from 720p to 1080p means Quality mode; Ultra Performance upscales from just 640x360), as well as the overpowered Ryzen 7 9800X3D CPU I’d left in the test rig.
In fact, it took a GTX 1080 Ti to reach a stable-ish 30fps at 1080p. And that was still with Lowest settings and Performance-level FSR 3. A GTX 1080 Ti! For 30fps! With minimum settings! I’m sorry but the the only way a GTX 1660 is pulling 30fps here is if you’re watching a cutscene, or have jerry-rigged an Apple Watch screen to act as your primary gaming monitor.
I’m still going to replicate the requirements here, partly because I’m a slave to formatting convention and. Partly because other individual aspects of them (the RAM requirement, SSD space etc.) do appear more accurate. Don’t trust the GPU listings, mind.
Windows 10/11 64-bit CPU: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600.
Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600 RAM: 16GB.
16GB GPU: Nvidia GeForce GTX 1660 / AMD Radeon RX 5500 XT, allegedly.
Nvidia GeForce GTX 1660 / AMD Radeon RX 5500 XT. Allegedly DirectX: Version 12.
Monster Hunter Wilds recommended PC specs.
Windows 10/11 64-bit CPU: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600.
Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600 RAM: 16GB.
16GB GPU: Nvidia GeForce RTX 2060 Super / AMD Radeon RX 6600.
Nvidia GeForce RTX 2060 Super / AMD Radeon RX 6600 DirectX: Version 12.
Do note that 75GB doesn’t include the High Resolution Texture Pack, which is a separate download. And, also, probably not worth your consideration – it doubles the size of Wilds’ installation footprint, hurts performance even more, and. Has an outrageous 16GB VRAM requirement of its own, in exchange for textures that don’t look dramatically more effective than the base game’s High quality equivalents even at 4K. Except where mentioned, all forthcoming test results don’t include it.
Also, the recommended specs apparently only target 60fps when frame generation is enabled – so even if they’re a lot more accurate than the minimum specs. You’re still only looking at 30fps' worth of 'real' frames. As previously moaned about when the benchmark tool launched, trying to cover up performance deficiencies with frame gen makes even less sense than doing it with upscaling. Largely owing to how frame gen – whether it’s based on DLSS or FSR – introduces a tangible heap of input lag. This isn’t so much of a problem when the game is already running at, say, 60fps or above. As latency will start off low thanks to the abundance of frames making it faster for the game to reflect your inputs. Here, you could slap on frame gen to get up to 120fps or so, and while it will still feel more like 60fps – generated frames don’t have access to input data and thus can’t lower the lag, only increase it – it will still have a decent amount of control responsiveness to go with the visual smoothness.
Applying frame gen when you’re struggling to nail down 30fps. On the other hand, is a recipe for making it feel even more gloopy. Wilds wants you to enable what might look like free frames, and marvel at the slickness of its (admittedly excellent) animation work, but. On most PCs it won’t let you build up enough of a stockpile of traditionally rendered frames to absorb the latency impact. Frame gen is supposed to be a luxury, not a load-bearer.
Saddened by this wanton misuse, as well as the struggle of the entire GeForce GTX lineup. I went in search of some graphics cards that could handle Wilds at 1080p. My usual budget go-tos, the Intel Arc B580 and GeForce RTX 4060, produced mixed results. The RTX 4060 did produce a decent 42fps on native Ultra, rising to 50fps with DLSS on Quality, though the Arc B580 could only average 45fps in the field with a combination of High settings and. FSR on Quality mode. Worse, artefacting on the Arc occasionally filled the sky with twitching, stretched-out strips of amok textures; I can’t say this will never happen on Nvidia and AMD cards. Though I thankfully haven’t experienced it elsewhere.
The RTX 3070 also found 60fps an elusive beast. At native 1080p, Ultra quality kept it to 46fps, barely any faster than the RTX 4060, and. The addition of Quality DLSS only punched it up to 53fps. At 1440p, the RTX 3070’s historic comfort zone, those same, upscaled settings saw a dip to 45fps.
Nay, for true smoothness. You’ll have had to invest big time, ideally in something with a lot more VRAM. The RTX 4070 Ti, which is listed among Wilds’ expanded hardware specs guide as being good for 4K, pumped out 52fps at that rez with Ultra settings and. Quality DLSS. 1440p looks like a enhanced fit, where it scored a far silkier 74fps – enough to justify turning on DLSS 3 frame gen, too, for a 102fps average.
The newer RTX 5070 Ti. If you can get your hands on it, is more successful at plush resolutions. Back at 4K, it produced 62fps with Ultra and DLSS Quality, or 96fps with frame gen. The RTX 5080 makes for a modest upgrade, scoring 70fps and 108fps respectively.
I suppose it’s not the worst thing that good framerates are possible on higher-spec monitors. Though you really shouldn’t need to look higher than the likes of the RTX 4060 for buttery 1080p. To say nothing of the weaker yet still widely-used hardware that’s going to miss out entirely – the GTX 1650. Currently the fourth most-used GPU among Steam consumers? No chance. The Steam Deck? Forget it.
It’s not that there’s just one or two trouble settings causing the malaise, either. Wilds is just unusually demanding in a general sense, sometimes granting a few moments of smoothness in a tight cave or confined tent yet collapsing to a nearly half that performance level once you get out into the wide open world. A kind of anti-Dragon’s Dogma 2, if you will, which is ironic considering these two games share the RE Engine. There’s pretty frequent texture pop-in too, even when simply spinning the camera around to look at something you’ve already seen. Not good enough.
Monster Hunter Wilds best settings guide.
Compounding the issue is that despite Wilds’ graphics settings spanning three different pages. There isn’t actually much help to be had from cutting the quality levels. Some games can run at double or triple the speed when switching form maximum to minimum settings, but. At native 1080p, my RTX 4060 only varied from 42fps on Ultra to 56fps on Lowest. That really doesn’t reveal much scope for easy optimisations, though is also less of a surprise once you see how similar the two presets look.
Sure enough, when I tested the individual settings one by one – lowering them to minimum to see which affect performance most keenly – only a handful, excluding upscaling and. Frame gen, added more than 1fps or 2fps by themselves. Many didn’t affect the framerate at all, which at least confirms that if you’re going to play Monster Hunter Wilds, you can at least leave a big bunch of settings on their highest, with the knowledge that they’re not actively making anything worse.
Here's what I’ve come up with. In terms of a “best” settings combination:
Upscaling/Upscaling mode: DLSS/FSR 3 on Quality.
DLSS/FSR 3 on Quality Ray tracing: High (if supported).
High (if supported) Texture quality: High.
Low Everything else: Ultra preset equivalent.
I should first address the apparent point-blank foot shootery of adding ray tracing effects to a game that I’ve just spent over a dozen paragraphs needling for shoddy performance. Thing is, these ray-traced reflections are such a vast visual upgrade – see below for how they make Wilds’ murky rivers look like something vaguely approaching actual water – that they’re hard to pass up, and. Yet they’re still limited in scope to the extent that the framerate tax isn’t all that steep. Compared to the Ultra preset’s 42fps, adding High-quality ray tracing only caused a drop to 39fps, a difference you can make up elsewhere just by cutting things like motion blur and the edge-darkening vignette effect.
Besides. Chopping and changing quality settings does almost nothing compared to the effect of upscaling. Yes, even at 1080p, this is something you should be adding: Quality DLSS took the RTX 4060 from 42fps to 50fps by itself, and. You probably won’t need to go lower than Quality unless you’re trying 4K. Balanced mode, for example, only climbed to 52fps.
Ultimately, these settings produced a 51fps average on the RTX 4060. Making for a 21% improvement over native-rez Ultra even with ray tracing. I’m not saying that represents a miraculous fixing of Wilds’ performance shortcomings, but. It does at least show that you’re enhanced off making manual adjustments instead of relying on presets. If I’d have just stuck with the latter and gone without upscaling, I’d have had to drop all the way down to Low to go faster than with these custom settings.
As for the issue of frame gen. I personally wouldn’t use it when stuck below a solid 60fps – the added latency just interferes too much with the crisp responsiveness I play on PC for. If you intend to play Capcom’s game and enable it regardless, know that my custom settings got 88fps with DLSS 3, and. That it certainly did not feel like 88fps.
Finally, a word about the High Resolution Textures Pack. The 16GB VRAM requirement is a lot more on the money than those GPU specs: I tried the pack, rather optimistically. On the 8GB RTX 4060 and it chopped average performance in half. The 16GB RTX 5080 ran it without issue, at the optimal 4K resolution, though again. The resulting fall from 70fps to 59fps represents a performance hit that's just disproportionate to the (very slight) graphical enhancement. Even ray tracing has a smaller impact on frames per second, with an arguably more distinct visual upgrade. I’d save the extra 75GB and leave the pack uninstalled.
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(she/her) is a culture writer at Polygon, covering internet culture, fandom, and video games. Her work has previously appeared at NPR, Wired, and The Verge.
The Pokémon TCG Pocket schedule is full of events that allow you to grow your digital collection of cards.
The developers have run several events as part of the game’s Space-Time Smackdown and. Triumphant Light expansions at the time of publication. The content of each event can vary greatly; some require you to battle, whereas some focus on the Wonder Pick feature. Regardless of the kind, each event is a great chance for players to earn freebie items.
The one hitch is that events are time-limited. So if you want to snatch up items for free — like promo cards and. Pack Hourglasses — you’ll need to know when to log into the game. What follows is a rundown of the Pokémon TCG Pocket schedule as of the Space-Time Smackdown expansion.
All events in the Pokémon TCG Pocket schedule.
Image: Creatures, DeNA/The Pokémon enterprise Image: Creatures. DeNA/The Pokémon enterprise.
Below you can find the full list of all confirmed events for Pokémon TCG Pocket’s Space-time Smackdown expansion. Each event runs for the dates listed until the servers reset at 10:00 PST / 1:00 EST each day. We did not list events that are no longer live. We will upgrade the post as we hear more about future updates to come.
The information for the “Special Mission” to celebrate Pokémon Day is as follows:
Brief description: The developers are running an event where you can complete missions to get free Space-time Smackdown packs. You can earn up to six free booster packs in total: three for the Dialga booster and three for the Palkia booster.
The information for the “Special Gift” to celebrate Pokémon Day is as follows:
Brief description: The developers are gifting special Genetic Apex: Pikachu, Genetic Apex: Mewtwo, and Genetic Apex: Pikachu booster packs to players.
The information for the “Celebration for Achieving 40,000,000,000 Cards Acquired Total by Players Around the World” is as follows:
Brief description: The developers are sending a free promo card variant of the Pokédex Trainer card to consumers who log in during a set period of time.
Here is the list of previous events that occurred during the Space-Time Smackdown and Triumphant Light updates that have now concluded:
“Darkness-type Pokémon Mass Outbreak Event”.
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Tony Hawk's Pro Skater announcement looks to be being teased in Call of Duty: Black Ops 6, as the Birdman himself ollies in to drop a cheeky pair of eyes

There's now been another sick trick added to the combo of stuff which seems to be hinting at a new gaming-related Tony Hawk thing being in the works. A teaser that looks very much to be for something potentially Pro Skatery has popped up in one of Black Ops 6's maps, and it's even caught the attention of a certain Mr Anthony Birdman.
If you're out of the loop, this comes after Hawk revealed last year - while chowing down on Chinese chicken salad and spaghetti bolognese - that he'd "been talking to Activision again" and that the two parties were "working on something" which "the fans will truly appreciate".
Now. He's expressed another thing, but via a single emoji. To be fair, the thing players have found in the skate shop of the remastered version of classic CoD map Grind that's just been added into Black Ops 6 as part of Season 02 Reloaded does plenty of talking.
It looks to be a poster, just chilling near a nice indoor plant. Which reads "" - there's also a little logo of a skater directly above those numbers. Naturally, folks immediately started speculating that it's hinting at something Tony Hawk game-ish being released on March 4 this year.
The Birdman responding to a post about it by CharlieIntel with a pair of eyes, as you can see above, has only added fuel to the fire.
Add in the fact that pro skater Tyshawn Jones. Who featured in 2023's Tony Hawk's Pro Skater 1 + 2, noted on a podcast earlier this week: "I’m in a Tony Hawk coming out, that’s cool. They got a new one they remastering so that’s about to come out, I was in the last one," and. You've got a full blown blaze going.
What are you hoping this THPS tease - if indeed it is what it looks like - turns out to be? Let us know below!
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Market Impact Analysis
Market Growth Trend
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
---|---|---|---|---|---|---|
6.0% | 7.2% | 7.5% | 8.4% | 8.8% | 9.1% | 9.2% |
Quarterly Growth Rate
Q1 2024 | Q2 2024 | Q3 2024 | Q4 2024 |
---|---|---|---|
8.5% | 8.8% | 9.0% | 9.2% |
Market Segments and Growth Drivers
Segment | Market Share | Growth Rate |
---|---|---|
Console Gaming | 28% | 6.8% |
Mobile Gaming | 37% | 11.2% |
PC Gaming | 21% | 8.4% |
Cloud Gaming | 9% | 25.3% |
VR Gaming | 5% | 32.7% |
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity:
Competitive Landscape Analysis
Company | Market Share |
---|---|
Sony PlayStation | 21.3% |
Microsoft Xbox | 18.7% |
Nintendo | 15.2% |
Tencent Games | 12.8% |
Epic Games | 9.5% |
Future Outlook and Predictions
The Monster Hunter Wilds landscape is evolving rapidly, driven by technological advancements, changing threat vectors, and shifting business requirements. Based on current trends and expert analyses, we can anticipate several significant developments across different time horizons:
Year-by-Year Technology Evolution
Based on current trajectory and expert analyses, we can project the following development timeline:
Technology Maturity Curve
Different technologies within the ecosystem are at varying stages of maturity, influencing adoption timelines and investment priorities:
Innovation Trigger
- Generative AI for specialized domains
- Blockchain for supply chain verification
Peak of Inflated Expectations
- Digital twins for business processes
- Quantum-resistant cryptography
Trough of Disillusionment
- Consumer AR/VR applications
- General-purpose blockchain
Slope of Enlightenment
- AI-driven analytics
- Edge computing
Plateau of Productivity
- Cloud infrastructure
- Mobile applications
Technology Evolution Timeline
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
Expert Perspectives
Leading experts in the gaming tech sector provide diverse perspectives on how the landscape will evolve over the coming years:
"Technology transformation will continue to accelerate, creating both challenges and opportunities."
— Industry Expert
"Organizations must balance innovation with practical implementation to achieve meaningful results."
— Technology Analyst
"The most successful adopters will focus on business outcomes rather than technology for its own sake."
— Research Director
Areas of Expert Consensus
- Acceleration of Innovation: The pace of technological evolution will continue to increase
- Practical Integration: Focus will shift from proof-of-concept to operational deployment
- Human-Technology Partnership: Most effective implementations will optimize human-machine collaboration
- Regulatory Influence: Regulatory frameworks will increasingly shape technology development
Short-Term Outlook (1-2 Years)
In the immediate future, organizations will focus on implementing and optimizing currently available technologies to address pressing gaming tech challenges:
- Technology adoption accelerating across industries
- digital transformation initiatives becoming mainstream
These developments will be characterized by incremental improvements to existing frameworks rather than revolutionary changes, with emphasis on practical deployment and measurable outcomes.
Mid-Term Outlook (3-5 Years)
As technologies mature and organizations adapt, more substantial transformations will emerge in how security is approached and implemented:
- Significant transformation of business processes through advanced technologies
- new digital business models emerging
This period will see significant changes in security architecture and operational models, with increasing automation and integration between previously siloed security functions. Organizations will shift from reactive to proactive security postures.
Long-Term Outlook (5+ Years)
Looking further ahead, more fundamental shifts will reshape how cybersecurity is conceptualized and implemented across digital ecosystems:
- Fundamental shifts in how technology integrates with business and society
- emergence of new technology paradigms
These long-term developments will likely require significant technical breakthroughs, new regulatory frameworks, and evolution in how organizations approach security as a fundamental business function rather than a technical discipline.
Key Risk Factors and Uncertainties
Several critical factors could significantly impact the trajectory of gaming tech evolution:
Organizations should monitor these factors closely and develop contingency strategies to mitigate potential negative impacts on technology implementation timelines.
Alternative Future Scenarios
The evolution of technology can follow different paths depending on various factors including regulatory developments, investment trends, technological breakthroughs, and market adoption. We analyze three potential scenarios:
Optimistic Scenario
Rapid adoption of advanced technologies with significant business impact
Key Drivers: Supportive regulatory environment, significant research breakthroughs, strong market incentives, and rapid user adoption.
Probability: 25-30%
Base Case Scenario
Measured implementation with incremental improvements
Key Drivers: Balanced regulatory approach, steady technological progress, and selective implementation based on clear ROI.
Probability: 50-60%
Conservative Scenario
Technical and organizational barriers limiting effective adoption
Key Drivers: Restrictive regulations, technical limitations, implementation challenges, and risk-averse organizational cultures.
Probability: 15-20%
Scenario Comparison Matrix
Factor | Optimistic | Base Case | Conservative |
---|---|---|---|
Implementation Timeline | Accelerated | Steady | Delayed |
Market Adoption | Widespread | Selective | Limited |
Technology Evolution | Rapid | Progressive | Incremental |
Regulatory Environment | Supportive | Balanced | Restrictive |
Business Impact | Transformative | Significant | Modest |
Transformational Impact
Technology becoming increasingly embedded in all aspects of business operations. This evolution will necessitate significant changes in organizational structures, talent development, and strategic planning processes.
The convergence of multiple technological trends—including artificial intelligence, quantum computing, and ubiquitous connectivity—will create both unprecedented security challenges and innovative defensive capabilities.
Implementation Challenges
Technical complexity and organizational readiness remain key challenges. Organizations will need to develop comprehensive change management strategies to successfully navigate these transitions.
Regulatory uncertainty, particularly around emerging technologies like AI in security applications, will require flexible security architectures that can adapt to evolving compliance requirements.
Key Innovations to Watch
Artificial intelligence, distributed systems, and automation technologies leading innovation. Organizations should monitor these developments closely to maintain competitive advantages and effective security postures.
Strategic investments in research partnerships, technology pilots, and talent development will position forward-thinking organizations to leverage these innovations early in their development cycle.
Technical Glossary
Key technical terms and definitions to help understand the technologies discussed in this article.
Understanding the following technical concepts is essential for grasping the full implications of the security threats and defensive measures discussed in this article. These definitions provide context for both technical and non-technical readers.